Pixar

Core Software Engineering Internship (Fall 2017)

Pixar - full time

Emeryville, California, USA

20 Jun 2017

Pixar

As a Core Software Engineer Intern, you'll work directly on the team that provides high-quality, high-performance software that is the backbone of our movie-making process. Our work ranges from open source projects like USD (Universal Scene Description) and OpenSubdiv, to a state-of-the-art evaluation engine that powers our in-house animation software. You'll work as part of the team to enhance our software by adding new features and improving performance.

QUALIFICATIONS:

  • Experience in C++ engineering
  • Attention to detail and code quality
  • Experience with UNIX/Linux, 3D graphics interaction techniques, and 3D applications (Maya, Houdini, Katana)
  • Experience with modern GPU and HPC technologies is a plus

ELIGIBILITY:

  • Must be at least a junior in college working towards a Bachelor’s, Master’s or PhD; Recent grads who are within one year of graduation are also eligible to apply
  • Provide a letter of recommendation from a current professor or academic advisor who can speak to your candidacy for the opportunity
  • Submit a short personal statement (200 words or less) explaining your interest in software development at Pixar
  • Must be available to work full-time from September 25, 2017 to December 15, 2017

SUBMISSION PROCESS AND APPLICATION MATERIALS:

  • Apply online at pixar.com/careers – Submissions will NOT be accepted via mail or in person
  • Attach a single PDF file containing your resume and a letter of recommendation from a current professor or academic advisor who can speak to your candidacy as a Core Software Engineering Intern at Pixar
  • Due to the large number of submissions, we are unable to provide individual updates on applications. However, you will receive an email confirming that your application has been accepted and once hiring decisions have been made

APPLICATION DEADLINE: Sunday, August 6, 2017

Pixar is an Equal Opportunity Employer.




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